- #Theatrythm curtain call song list update#
- #Theatrythm curtain call song list full#
- #Theatrythm curtain call song list series#
As you fill it with “critical” and “great” performances on each note, their tracks become more and more complex. Versus Mode, new to Curtain Call, attempts to rectify this by throwing in an EX Meter for you and your opponent. (The game can be played with buttons or a hybrid combination of both, but I don’t recommend it, especially for the more complex songs.)
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But whether the song is pre-selected in the so-called Quest Medley mode or chosen by players/opponents in the Music Stages or Versus modes, there’s never really anything more to the game than tapping, sliding, and holding the stylus. Granted, Theatrhythm isn’t designed to be played for long stretches of time (any more than, say, Destiny is) in fact, it even uses daily bonuses to incentivize players to spread their gaming out over time. With a mind-boggling 220 songs, the game also ensures that players walk away with a much deeper appreciation for the depth and breadth of the series’s musical history, whether that’s the surprisingly complex arrangement of Final Fantasy’s “Castle Cornelia” or funkier modern works like Final Fantasy X-2’s “We’re the Gullwings.” It’s a bit like carrying around an interactive version of the Distant World concert series, in which live orchestras perform popular tracks.īut while fans will think nothing of earning rhythmia from the basic, expert, and ultimate charts to these songs (it’d be a privilege, really, to listen to “One-Winged Angel,” “Dancing Mad,” and “Battle at the Big Bridge” on repeat), it’s nothing less than a grind to the average gamer. Speaking as a fan, Theatrhythm delivers on every level: There are 162 detailed CollectaCards to be earned, songs from over 26 different titles to lose yourself in (including less memorable side-stories like Chocobo’s Dungeon, Crystal Chronicles, Mystic Quest, and the as-yet-unreleased-in-America Type 0), and 62 characters to swap in and out of your four-man party. The emphasis is entirely on the nearly 26 years of Final Fantasy music. The blink-and-you’ll-miss-it intro informs you that you’ve got to collect shards of rhythmia in order to put Chaos in his place, and until you hit 20,000 rhythmia (with an average of 100 earned per completed song), that’s the last you’ll see of any story. (In musical content alone, it’s at least twice as long, and that’s not including the new modes.) To those who prefer a story, especially those who’ve never picked up a rhythm game like Amplitude or Elite Beat Agents, however, Curtain Call does little more than to provide super-cute, chibi-rendered nostalgia.
![theatrythm curtain call song list theatrythm curtain call song list](https://assets.vg247.com/current/2013/09/20130924_theatrhythm_final_fantasy_curtain_call.jpg)
![theatrythm curtain call song list theatrythm curtain call song list](https://www.dualshockers.com/static/uploads/2013/09/teatlogo-ds1-1340x1340.jpg)
#Theatrythm curtain call song list series#
#Theatrythm curtain call song list update#
The update includes an extensive variety of Square Enix titles, including tracks from CHRONO TRIGGER®, NIER® and more. SQUARE ENIX® announced today all new add-on tracks available for North American fans of THEATRHYTHM FINAL FANTASY CURTAIN CALL™.
#Theatrythm curtain call song list full#
Check out the full list of songs available in the press release below. The tracks, culled from a number of Square Enix titles like Chrono Trigger, SaGa Frontier 2, and Nier, will be available today with each track priced at $0.99 in North America. Square Enix announced the release of a whole host of DLC tracks for their 3DS title Theatrhythm Final Fantasy: Curtain Call.